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Server Administrator In Game Admin ĪDMINPASSWORD parameter must be added to default.ini and set a password. Multiplier on the amount of hunger generated per game tick.Ĭan only be defined in custom world before generationĬonfiguration from world.xml XML Attribute
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Savegames Configuration from worldsettings.xml Multiplier on the time it takes for the sun to orbit, default is 20 minutes, 10 minute day 10 night. Server ignores this, define custom worldtype Seems to be used as spawn conditions instead for new playersĭefault, Minimal, Vulcan, Venus, BareBones The server is mostly a stripped down client as such it inherits certain features XML Attribute Note: as of version, setting the starting conditions on a dedicated server will allways Default to the first key found in startingconditions.xml. MAPNAME is always ignored Configuration from setting.xml There is also one more file that will be created:ĭefault.ini will be created once you start it up for the first time.
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If you are importing another world, make sure these are in place in the correct directory for the server to load them. The server will automatically generate these upon first start. These will always be called world.bin etc. Note: The names of these files do not correspond to your custom world name. In the world directory named "myworld", there must be a few files: loadworld="myworld" will look for a folder named "myworld" in the saves directory like this: Note: BaseDirectory is by default in SteamApps/common/Stationeers Dedicated Server/ if installed with SteamCMD logFile "C:\Server_Path\rocketstation_DedicatedServer_Data\output_log.txt"Įxample -loadworld="myworld" directory structure. Rocketstation_DedicatedServer.exe -batchmode -nographics -autostart -autosaveinterval=300 -gameport=27500 -updateport=27015 -loadworld=Mothership -worldname=map1 -basedirectory="C:\Profile\Player1" C:\Profile\Player1\saves\Mothership C:\Profile\Player1\saves\map1 Rocketstation_DedicatedServer.exe -batchmode -nographics -autostart -gameport=27500 -updateport=27015 -autosaveinterval=300 -loadworld=Mothership Rocketstation_DedicatedServer.exe -batchmode -nographics -autostart -autosaveinterval=300 -worldtype=Mars -worldname=Mars1 -basedirectory="C:\Server\User1"
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It is recommended you set this to a very high number, or 0 to disable completely.īind specific IP address on dedicated server when it has multiple IP addresses.Ībsolute base directory for mods (be sure to use \ or / depending on system and end with one as well)īatchmode, nographics and logfile are Unit圓D commands.ĭedicated server starts new Mars world. Set the interval to run clearall command.Ĭlearall will delete all disconnected characters, even if they are in a sleeper. (Depreciated: commandline only uses the first word, use servername in default.ini instead)Ībsolute base directory for custom profile Ex)Ĭonfig Path : default.ini C:\Profile\Player1\ If loadworld is enabled, worldname command is ignored. Will overwrite actual map on server browser if you use rocket to travel beween maps etc Worldtype(Moon, Mars, Europa2, Mimas, Vulcan2, Space, Loulan) Save game data automatically to existing file. This is for future integration of server instancing. Set creator's steam id as gamedata and key-value. It's always enabled on Linux dedicated server Check examples below for syntaxĭedicated server start to listen port without player input. When running in batch mode, do not initialize graphics device at all. String parameters can take space with double quotes.ĭedicated server runs without UI and start to listen port. Steamcmd +login anonymous +app_update 600760 -beta beta validate +quit Default ports Ģ7500: Game port (UDP) and RCON port (TCP), set with -gameport.Ģ7015: Steam update port (UDP), used for Steam to find your server, set with -updateport. Steamcmd +login anonymous +app_update 600760 validate +quit ~16GB RAM (Tested and confirmed on Linux).
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Linux or Windows system, either physical or virtualised,.10.1 Installation on a Ubuntu 18.04 LTS Server.7.1 Configuration from worldsettings.xml.